diff --git a/index.html b/index.html
index d940cac..09d2b2d 100644
--- a/index.html
+++ b/index.html
@@ -9,7 +9,7 @@
兜爸心选 · 孕育陪伴
-
+
@@ -2732,7 +2732,7 @@ html.night .rs-pan .rp-card{background:rgba(255,255,255,.06);border-color:rgba(2
})();
-
+
diff --git a/js/app.js b/js/app.js
index 6b0bee1..1ad0e50 100644
--- a/js/app.js
+++ b/js/app.js
@@ -3,7 +3,7 @@
(function () {
'use strict';
/* 页面版本号(YYMMDD+序号):显示在「关于兜爸心选」页底部;bump 时同步 head 注释与 ?v= */
- var VER = '26110644';
+ var VER = '26110645';
const $ = (s, c) => (c || document).querySelector(s);
const $$ = (s, c) => Array.from((c || document).querySelectorAll(s));
diff --git a/js/bump.js b/js/bump.js
index 8ae6b3c..0c059ed 100644
--- a/js/bump.js
+++ b/js/bump.js
@@ -459,15 +459,21 @@
// 脚印:脚跟 / 足弓外沿 / 前掌 / 五个脚趾,单位坐标(脚尖朝 -y),整体缩到鼓包的 0.62
const FOOT = [[0, .42, .2], [.1, .12, .15], [-.02, -.18, .24], [-.17, -.5, .1], [-.04, -.57, .08], [.07, -.55, .07], [.16, -.5, .06], [.23, -.41, .055]];
function footprint(x, y, rx, ry, ang, k) {
- /* 11-07 用户:「能看出小脚印」→ 压痕加深约 2.5 倍、整体放大到 0.7、顶到一半就开始显出来(原来淡到几乎看不见) */
+ /* 11-07 用户:「能看出小脚印」→ 原来是全软边的极淡阴影(0.075),实际看不出来。
+ 改成实心中间 + 软边的压痕(暖灰,峰值约 0.38),左上错开一层白边当受光沿,顶到一小半就开始显出来 */
if (k < .15) return;
- const a = Math.min(1, (k - .15) / .6), f = .7, dark = [], lite = [];
- for (const [px, py, r] of FOOT) {
- // 压痕:中性灰、很淡;左上角错开一点白,像皮肤底下被顶出的浅浅轮廓,而不是画上去的图案
- dark.push([px * f, py * f, r * f * 1.35, 'rgba(110,70,58,' + (.2 * a).toFixed(3) + ')']);
- lite.push([px * f - .03, py * f - .04, r * f * 1.1, 'rgba(255,255,255,' + (.28 * a).toFixed(3) + ')']);
- }
- blob(x, y, rx, ry, ang, dark.concat(lite));
+ const a = Math.min(1, (k - .15) / .6), f = .72;
+ cx.save(); cx.translate(x, y); cx.rotate(ang); cx.scale(rx, ry);
+ const dot = (ox, oy, r, rgb, al) => {
+ const g = cx.createRadialGradient(ox, oy, 0, ox, oy, r);
+ g.addColorStop(0, 'rgba(' + rgb + ',' + al.toFixed(3) + ')');
+ g.addColorStop(.55, 'rgba(' + rgb + ',' + (al * .8).toFixed(3) + ')');
+ g.addColorStop(1, 'rgba(' + rgb + ',0)');
+ cx.fillStyle = g; cx.beginPath(); cx.arc(ox, oy, r, 0, 7); cx.fill();
+ };
+ for (const [px, py, r] of FOOT) dot(px * f - .025, py * f - .03, r * f * 1.25, '255,255,255', .32 * a);
+ for (const [px, py, r] of FOOT) dot(px * f, py * f, r * f * 1.05, '120,72,58', .38 * a);
+ cx.restore();
}
function paint() {
cx.setTransform(dpr, 0, 0, dpr, 0, 0);